In about a week the desiderate ship put in by the black wale and tall lighthouse, and Carter was glad to see that she was a barque of wholesome men, with painted sides and yellow lateen sails and a gray captain in silken robes. Her cargo was the fragrant resin of Oriab's inner groves, and the delicate pottery baked by the artists of Baharna, and the strange little figures carved from Ngranek's ancient lava. For this they were paid in the wool of Ulthar and the iridescent textiles of Hatheg and the ivory that the black men carve across the river in Parg. Carter made arrangements with the captain to go to Baharna and was told that the voyage would take ten days. And during his week of waiting he talked much with that captain of Ngranek, and was told that very few had seen the carven face thereon; but that most travelers are content to learn its legends from old people and lava-gatherers and image-makers in Baharna and afterward say in their far homes that they have indeed beheld it. The captain was not even sure that any person now living had beheld that carven face, for the wrong side of Ngranek is very difficult and barren and sinister, and there are rumors of caves near the peak wherein dwell the night-gaunts. But the captain did not wish to say just what a night-gaunt might be like, since such cattle are known to haunt most persistently the dreams of those who think too often of them. Then Carter asked that captain about unknown Kadath in the cold waste, and the marvelous sunset city, but of these the good man could truly tell nothing.
Carter sailed out of Dylath-Leen one early morning when the tide turned, and saw the first rays of sunrise on the thin angular towers of that dismal basalt town. And for two days they sailed eastward in sight of green coasts, and saw often the pleasant fishing towns that climbed up steeply with their red roofs and chimney-pots from old (309) dreaming wharves and beaches where nets lay drying. But on the third day they turned sharply south where the roll of water was stronger, and soon passed from sight of any land. On the fifth day the sailors were nervous, but the captain apologized for their fears, saying that the ship was about to pass over the weedy walls and broken columns of a sunken city too old for memory, and that when the water was clear one could see so many moving shadows in that deep place that simple folk disliked it. He admitted, moreover, that many ships had been lost in that part of the sea; having been hailed when quite close to it, but never seen again.
That night the moon was very bright, and one could see a great way down in the water. There was so little wind that the ship could not move much, and the ocean was very calm. Looking over the rail Carter saw many fathoms deep the dome of the great temple, and in front of it an avenue of unnatural sphinxes leading to what was once a public square. Dolphins sported merrily in and out of the ruins, and porpoises reveled clumsily here and there, sometimes coming to the surface and leaping clear out of the sea. As the ship drifted on a little the floor of the ocean rose in hills, and one could clearly mark the lines of ancient climbing streets and the washed-down walls of myriad little houses.
Then the suburbs appeared, and finally a great lone building on a hill, of simpler architecture than the other structures, and in much better repair. It was dark and low and covered four sides of a square, with a tower at each corner, a paved court in the centre, and small curious round windows all over it. Probably it was of basalt, though weeds draped the greater part; and such was its lonely and impressive place on that far hill that it may have been a temple or a monastery. Some phosphorescent fish inside it gave the small round windows an aspect of shining, and Carter did not blame the sailors much for their fears. Then by the watery moonlight he noticed an odd high monolith in the middle of that central court, and saw that something was tied to it. And when after getting a telescope from the captain's cabin he saw that that bound thing was a sailor in the silk robes of Oriab, head downward and without any eyes, he was glad that a rising breeze soon took the ship ahead to more healthy parts of the sea.
The next day they spoke with a ship with violet sails bound for Zar, in the land of forgotten dreams, with bulbs of strange colored lilies (310) for cargo.
From Baharna (T.7) to the Ngranek (T.8)
And on the evening of the eleventh day they came in sight of the isle of Oriab with Ngranek rising jagged and snow-crowned in the distance. Oriab is a very great isle, and its port of Baharna a mighty city. The wharves of Baharna are of porphyry, and the city rises in great stone terraces behind them, having streets of steps that are frequently arched over by buildings and the bridges between buildings. There is a great canal which goes under the whole city in a tunnel with granite gates and leads to the inland lake of Yath, on whose farther shore are the vast clay-brick ruins of a primal city whose name is not remembered. As the ship drew into the harbor at evening the twin beacons Thon and Thal gleamed a welcome, and in all the million windows of Baharna's terraces mellow lights peeped out quietly and gradually as the stars peep out overhead in the dusk, till that steep and climbing seaport became a glittering constellation hung between the stars of heaven and the reflections of those stars in the still harbor.
The captain, after landing, made Carter a guest in his own small house on the shores of Yath where the rear of the town slopes down to it; and his wife and servants brought strange toothsome foods for the traveler's delight. And in the days after that Carter asked for rumors and legends of Ngranek in all the taverns and public places where lava-gatherers and image-makers meet, but could find no one who had been up the higher slopes or seen the carven face. Ngranek was a hard mountain with only an accursed valley behind it, and besides, one could never depend on the certainty that night-gaunts are altogether fabulous.
When the captain sailed hack to Dylath-Leen Carter took quarters in an ancient tavern opening on an alley of steps in the original part of the town, which is built of brick and resembles the ruins of Yath's farther shore. Here he laid his plans for the ascent of Ngranek, and correlated all that he had learned from the lava-gatherers about the roads thither. The keeper of the tavern was a very old man, and had heard so many legends that he was a great help. He even took Carter to an upper room in that ancient house and shewed him a crude picture which a traveler had scratched on the clay wall in the old days when men were bolder and less reluctant to visit Ngranek's higher slopes. The old tavern-keeper's great-grandfather had heard from his great-grandfather that the traveler who scratched that picture had climbed Ngranek and seen the carven face, here drawing it for others to behold, but Carter had very great doubts, since the large rough (311) features on the wall were hasty and careless, and wholly overshadowed by a crowd of little companion shapes in the worst possible taste, with horns and wings and claws and curling tails.
At last, having gained all the information he was likely to gain in the taverns and public places of Baharna, Carter hired a zebra and set out one morning on the road by Yath's shore for those inland parts wherein towers stony Ngranek. On his right were rolling hills and pleasant orchards and neat little stone farmhouses, and he was much reminded of those fertile fields that flank the Skai. By evening he was near the nameless ancient ruins on Yath's farther shore, and though old lava-gatherers had warned him not to camp there at night, he tethered his zebra to a curious pillar before a crumbling wall and laid his blanket in a sheltered corner beneath some carvings whose meaning none could decipher. Around him he wrapped another blanket, for the nights are cold in Oriab; and when upon awaking once he thought he felt the wings of some insect brushing his face he covered his head altogether and slept in peace till roused by the magah birds in distant resin groves.
The sun had just come up over the great slope whereon leagues of primal brick foundations and worn walls and occasional cracked pillars and pedestals stretched down desolate to the shore of Yath, and Carter looked about for his tethered zebra. Great was his dismay to see that docile beast stretched prostrate beside the curious pillar to which it had been tied, and still greater was he vexed on finding that the steed was quite dead, with its blood all sucked away through a singular wound in its throat. His pack had been disturbed, and several shiny knickknacks taken away, and all round on the dusty soil' were great webbed footprints for which he could not in any way account. The legends and warnings of lava-gatherers occurred to him, and he thought of what had brushed his face in the night. Then he shouldered his pack and strode on toward Ngranek, though not without a shiver when he saw close to him as the highway passed through the ruins a great gaping arch low in the wall of an old temple, with steps leading down into darkness farther than he could peer.
His course now lay uphill through wilder and partly wooded country, and he saw only the huts of charcoal-burners and the camp of those who gathered resin from the groves. The whole air was fragrant with balsam, and all the magah birds sang blithely as they flashed (312) their seven colors in the sun. Near sunset he came on a new camp of lava-gatherers returning with laden sacks from Ngranek's lower slopes; and here he also camped, listening to the songs and tales of the men, and overhearing what they whispered about a companion they had lost. He had climbed high to reach a mass of fine lava above him, and at nightfall did not return to his fellows. When they looked for him the next day they found only his turban, nor was there any sign on the crags below that he had fallen. They did not search any more, because the old man among them said it would be of no use.
No one ever found what the night-gaunts took, though those beasts themselves were so uncertain as to be almost fabulous. Carter asked them if night-gaunts sucked blood and liked shiny things and left webbed footprints, but they all shook their heads negatively and seemed frightened at his making such an inquiry. When he saw how taciturn they had become he asked them no more, but went to sleep in his blanket.
The next day he rose with the lava-gatherers and exchanged farewells as they rode west and he rode east on a zebra he bought of them. Their older men gave him blessings and warnings, and told him he had better not climb too high on Ngranek, but while he thanked them heartily he was in no wise dissuaded. For still did he feel that he must find the gods on unknown Kadath; and win from them a way to that haunting and marvelous city in the sunset. By noon, after a long uphill ride, he came upon some abandoned brick villages of the hill-people who had once dwelt thus close to Ngranek and carved images from its smooth lava. Here they had dwelt till the days of the old tavern keeper's grandfather, but about that time they felt that their presence was disliked. Their homes had crept even up the mountain's slope, and the higher they built the more people they would miss when the sun rose. At last they decided it would be better to leave altogether, since things were sometimes glimpsed in the darkness which no one could interpret favorably; so in the end all of them went down to the sea and dwelt in Baharna, inhabiting a very old quarter and teaching their sons the old art of image-making which to this day they carry on. It was from these children of the exiled hill-people that Carter had heard the best tales about Ngranek when searching through Baharna's ancient taverns.
All this time the great gaunt side of Ngranek was looming up higher (313) and higher as Carter approached it. There were sparse trees on the lower slopes and feeble shrubs above them, and then the bare hideous rock rose spectral into the sky, to mix with frost and ice and eternal snow. Carter could see the rifts and ruggedness of that somber stone, and did not welcome the prospect of climbing it. In places there were solid streams of lava, and scoriac heaps that littered slopes and ledges. Ninety aeons ago, before even the gods had danced upon its pointed peak, that mountain had spoken with fire and roared with the voices of the inner thunders. Now it towered all silent and sinister, bearing on the hidden side that secret titan image whereof rumor told. And there were caves in that mountain, which might be empty and alone with elder darkness, or might - if legend spoke truly - hold horrors of a form not to be surmised.
The ground sloped upward to the foot of Ngranek, thinly covered with scrub oaks and ash trees, and strewn with bits of rock, lava, and ancient cinder. There were the charred embers of many camps, where the lava-gatherers were wont to stop, and several rude altars which they had built either to propitiate the Great Ones or to ward off what they dreamed of in Ngranek's high passes and labyrinthine caves. At evening Carter reached the farthermost pile of embers and camped for the night, tethering his zebra to a sapling and wrapping himself well in his blankets before going to sleep. And all through the night a voonith howled distantly from the shore of some hidden pool, but Carter felt no fear of that amphibious terror, since he had been told with certainty that not one of them dares even approach the slope of Ngranek.
In the clear sunshine of morning Carter began the long ascent, taking his zebra as far as that useful beast could go, but tying it to a stunted ash tree when the floor of the thin wood became too steep. Thereafter he scrambled up alone; first through the forest with its ruins of old villages in overgrown clearings, and then over the tough grass where anemic shrubs grew here and there. He regretted coming clear of the trees, since the slope was very precipitous and the whole thing rather dizzying. At length he began to discern all the countryside spread out beneath him whenever he looked about; the deserted huts of the image-makers, the groves of resin trees and the camps of those who gathered from them, the woods where prismatic magahs (314) nest and sing, and even a hint very far away of the shores of Yath and of those forbidding ancient ruins whose name is forgotten. He found it best not to look around, and kept on climbing and climbing till the shrubs became very sparse and there was often nothing but the tough grass to cling to.
Then the soil became meager, with great patches of bare rock cropping out, and now and then the nest of a condor in a crevice. Finally there was nothing at all but the bare rock, and had it not been very rough and weathered, he could scarcely have ascended farther. Knobs, ledges, and pinnacles, however, helped greatly; and it was cheering to see occasionally the sign of some lava-gatherer scratched clumsily in the friable stone, and know that wholesome human creatures had been there before him. After a certain height the presence of man was further shewn by handholds and footholds hewn where they were needed, and by little quarries and excavations where some choice vein or stream of lava had been found. In one place a narrow ledge had been chopped artificially to an especially rich deposit far to the right of the main line of ascent. Once or twice Carter dared to look around, and was almost stunned by the spread of landscape below. All the island betwixt him and the coast lay open to his sight, with Baharna's stone terraces and the smoke of its chimneys mystical in the distance. And beyond that the illimitable Southern Sea with all its curious secrets.
Thus far there had been much winding around the mountain, so that the farther and carven side was still hidden. Carter now saw a ledge running upward and to the left which seemed to head the way he wished, and this course he took in the hope that it might prove continuous. After ten minutes he saw it was indeed no cul-de-sac, but that it led steeply on in an arc which would, unless suddenly interrupted or deflected, bring him after a few hours' climbing to that unknown southern slope overlooking the desolate crags and the accursed valley of lava. As new country came into view below him he saw that it was bleaker and wilder than those seaward lands he had traversed. The mountain's side, too, was somewhat different; being here pierced by curious cracks and caves not found on the straighter route he had left. Some of these were above him and some beneath him, all opening on sheerly perpendicular cliffs and wholly unreachable by the feet of man. The air was very cold now, but so hard was the climbing (315) that he did not mind it. Only the increasing rarity bothered him, and he thought that perhaps it was this which had turned the heads of other travelers and excited those absurd tales of night-gaunts whereby they explained the loss of such climbers as fell from these perilous paths. He was not much impressed by travelers' tales, but had a good curved scimitar in case of any trouble. All lesser thoughts were lost in the wish to see that carven face which might set him on the track of the gods atop unknown Kadath.
At last, in the fearsome iciness of upper space, he came round fully to the hidden side of Ngranek and saw in infinite gulfs below him the lesser crags and sterile abysses of lava which marked olden wrath of the Great Ones. There was unfolded, too, a vast expanse of country to the south; but it was a desert land without fair fields or cottage chimneys, and seemed to have no ending. No trace of the sea was visible on this side, for Oriab is a great island. Black caverns and odd crevices were still numerous on the sheer vertical cliffs, but none of them was accessible to a climber. There now loomed aloft a great beetling mass which hampered the upward view, and Carter was for a moment shaken with doubt lest it prove impassable. Poised in windy insecurity miles above earth, with only space and death on one side and only slippery walls of rock on the other, he knew for a moment the fear that makes men shun Ngranek's hidden side. He could not turn round, yet the sun was already low. If there were no way aloft, the night would find him crouching there still, and the dawn would not find him at all.
But there was a way, and he saw it in due season. Only a very expert dreamer could have used those imperceptible footholds, yet to Carter they were sufficient. Surmounting now the outward-hanging rock, he found the slope above much easier than that below, since a great glacier's melting had left a generous space with loam and ledges. To the left a precipice dropped straight from unknown heights to unknown depths, with a cave's dark mouth just out of reach above him. Elsewhere, however, the mountain slanted back strongly, and even gave him space to lean and rest.
He felt from the chill that he must be near the snow line, and looked up to see what glittering pinnacles might be shining in that late ruddy sunlight. Surely enough, there was the snow uncounted thousands of (316) feet above, and below it a great beetling crag like that. he had just climbed; hanging there forever in bold outline. And when he saw that crag he gasped and cried out aloud, and clutched at the jagged rock in awe; for the titan bulge had not stayed as earth's dawn had shaped it, but gleamed red and stupendous in the sunset with the carved and polished features of a god.
Stern and terrible shone that face that the sunset lit with fire. How vast it was no mind can ever measure, but Carter knew at once that man could never have fashioned it. It was a god chiseled by the hands of the gods, and it looked down haughty and majestic upon the seeker. Rumor had said it was strange and not to be mistaken, and Carter saw that it was indeed so; for those long narrow eyes and long-lobed ears, and that thin nose and pointed chin, all spoke of a race that is not of men but of gods.
He clung overawed in that lofty and perilous eerie, even though it was this which he had expected and come to find; for there is in a god's face more of marvel than prediction can tell, and when that face is vaster than a great temple and seen looking downward at sunset in the scyptic silences of that upper world from whose dark lava it was divinely hewn of old, the marvel is so strong that none may escape it.
Here, too, was the added marvel of recognition; for although he had planned to search all dreamland over for those whose likeness to this face might mark them as the god's children, he now knew that he need not do so. Certainly, the great face carven on that mountain was of no strange sort, but the kin of such as he had seen often in the taverns of the seaport Celephais which lies in Ooth-Nargai beyond the Tanarian Hills and is ruled over by that King Kuranes whom Carter once knew in waking life. Every year sailors with such a face came in dark ships from the north to trade their onyx for the carved jade and spun gold and little red singing birds of Celephais, and it was clear that these could be no others than the hall-gods he sought. Where they dwelt, there must the cold waste lie close, and within it unknown Kadath and its onyx castle for the Great Ones. So to Celephais he must go, far distant from the isle of Oriab, and in such parts as would take him back to Dylath-Teen and up the Skai to the bridge by Nir, and again into the enchanted wood of the Zoogs, whence the way would bend northward through the garden lands by Oukranos to the gilded spires of Thran, where he might find a galleon bound over the Cerenarian Sea.
(317) But dusk was now thick, and the great carven face looked down even sterner in shadow. Perched on that ledge night found the seeker; and in the blackness he might neither go down nor go up, but only stand and cling and shiver in that narrow place till the day came, praying to keep awake lest sleep loose his hold and send him down the dizzy miles of air to the crags and sharp rocks of the accursed valley. The stars came out, but save for them there was only black nothingness in his eyes; nothingness leagued with death, against whose beckoning he might do no more than cling to the rocks and lean back away from an unseen brink. The last thing of earth that he saw in the gloaming was a condor soaring close to the westward precipice beside him, and darting screaming away when it came near the cave whose mouth yawned just out of reach.
Carter second
abduction
To the subterranean realm (Pnoth valley (T.9), Pick of Throk (T.10), Zin (T.11),
Koth (T.12)
Suddenly, without a warning sound in the dark, Carter felt his curved scimitar drawn stealthily out of his belt by some unseen hand. Then he heard it clatter down over the rocks below. And between him and the Milky Way he thought he saw a very terrible outline of something noxiously thin and horned and tailed and bat-winged. Other things, too, had begun to blot out patches of stars west of him, as if a flock of vague entities were flapping thickly and silently out of that inaccessible cave in the face of the precipice. Then a sort of cold rubbery arm seized his neck and something else seized his feet, and he was lifted inconsiderately up and swung about in space. Another minute and the stars were gone, and Carter knew that the night-gaunts had got him.
They bore him breathless into that Cliffside cavern and through monstrous labyrinths beyond. When he struggled, as at first he did by instinct, they tickled him with deliberation. They made no sound at all themselves, and even their membranous wings were silent. They were frightfully cold and damp and slippery, and their paws kneaded one detestably. Soon they were plunging hideously downward through inconceivable abysses in a whirling, giddying, sickening rush of dank, tomb-like air; and Carter felt they were shooting into the ultimate vortex of shrieking and daemonic madness. He screamed again and again, but whenever he did so the black paws tickled him with greater subtlety. Then he saw a sort of gray phosphorescence about, and guessed they were coming even to that inner world of subterranean horror of which dim legends tell, and which is litten only by the pale (318) death-fire wherewith reeks the ghoulish air and the primal mists of the pits at earth's core.
At last far below him he saw faint lines of gray and ominous pinnacles which he knew must be the fabled Peaks of Throk. Awful and sinister they stand in the haunted disc of sunless and eternal depths; higher than man may reckon, and guarding terrible valleys where the Dholes crawl and burrow nastily. But Carter preferred to look at them than at his captors, which were indeed shocking and uncouth black things with smooth, oily, whale-like surfaces, unpleasant horns that curved inward toward each other, bat wings whose beating made no sound, ugly prehensile paws, and barbed tails that lashed needlessly and disquietingly. And worst of all, they never spoke or laughed, and never smiled because they had no faces at all to smile with, but only a suggestive blankness where a face ought to be. All they ever did was clutch and fly and tickle; that was the way of night-gaunts.
As the band flew lower the Peaks of Throk rose gray and towering on all sides, and one saw clearly that nothing lived on that austere and impressive granite of the endless twilight. At still lower levels the death-fires in the air gave out, and one met only the primal blackness of the void save aloft where the thin peaks stood out goblin-like. Soon the peaks were very far away, and nothing about but great rushing winds with the dankness of nethermost grottoes in them. Then in the end the night-gaunts landed on a floor of unseen things which felt like layers of bones, and left Carter all alone in that black valley. To bring him thither was the duty of the night-gaunts that guard Ngranek; and this done, they flapped away silently. When Carter tried to trace their flight he found he could not, since even the Peaks of Throk had faded out of sight. There was nothing anywhere but blackness and horror and silence and bones.
Now Carter knew from a certain source that he was in the vale of Pnoth (T.9) where crawl and burrow the enormous Dholes; but he did not know what to expect, because no one has ever seen a Dhole or even guessed what such a thing may be like. Dholes are known only by dim rumor, from the rustling they make amongst mountains of bones and the slimy touch they have when they wriggle past one. They cannot be seen because they creep only in the dark. Carter did not wish to meet a Dhole, so listened intently for any sound in the unknown depths (319) of bones about him. Even in this fearsome place he had a plan and an objective, for whispers of Pnoth were not unknown to one with whom he had talked much in the old days. In brief, it seemed fairly likely that this was the spot into which all the ghouls of the waking world cast the refuse of their feastings; and that if he but had good luck he might stumble upon that mighty crag taller even than Throk's peaks which marks the edge of their domain. Showers of bones would tell him where to look, and once found he could call to a ghoul to let down a ladder; for strange to say, he had a very singular link with these terrible creatures.
A man he had known in Boston - a painter of strange pictures (T. 26c) with a secret studio in an ancient and unhallowed alley near a graveyard - had actually made friends with the ghouls and had taught him to understand the simpler part of their disgusting meeping and gibbering. This man had vanished at last, and Carter was not sure but that he might find him now, and use for the first time in dreamland that far-away English of his dim waking life. In any case, he felt he could persuade a ghoul to guide him out of Pnoth; and it would be better to meet a ghoul, which one can see, than a Dhole, which one cannot see.
So Carter walked in the dark, and ran when he thought he heard something among the bones underfoot. Once he bumped into a stony slope, and knew it must be the base of one of Throk's peaks.(T.10). Then at last he heard a monstrous rattling and clatter which reached far up in the air, and became sure he had come nigh the crag of the ghouls. He was not sure he could be heard from this valley miles below, but realized that the inner world has strange laws. As he pondered he was struck by a flying bone so heavy that it must have been a skull, and therefore realizing his nearness to the fateful crag he sent up as best he might that meeping cry which is the call of the ghoul.
Sound travels slowly, so it was some time before he heard an answering glibber. But it came at last, and before long he was told that a rope ladder would be lowered. The wait for this was very tense, since there was no telling what might not have been stirred up among those bones by his shouting. Indeed, it was not long before he actually did hear a vague rustling afar off. As this thoughtfully approached, he became more and more uncomfortable; for he did not wish to move away from the spot where the ladder would come. Finally the tension (320) grew almost unbearable, and he was about to flee in panic when the thud of something on the newly heaped bones nearby drew his notice from the other sound. It was the ladder, and after a minute of groping he had it taut in his hands. But the other sound did not cease, and followed him even as he climbed. He had gone fully five feet from the ground when the rattling beneath waxed emphatic, and was a good ten feet up when something swayed the ladder from below. At a height which must have been fifteen or twenty feet he felt his whole side brushed by a great slippery length which grew alternately convex and concave with wriggling; and hereafter he climbed desperately to escape the unendurable nuzzling of that loathsome and overfed Dhole whose form no man might see.
For hours he climbed with aching and blistered hands, seeing again the gray death-fire and Throk's uncomfortable pinnacles. At last he discerned above him the projecting edge of the great crag of the ghouls, whose vertical side he could not glimpse; and hours later he saw a curious face peering over it as a gargoyle peers over a parapet of Notre Dame. This almost made him lose his hold through faintness, but a moment later he was himself again; for his vanished friend Richard Pickman had once introduced him to a ghoul, and he knew well their canine faces and slumping forms and unmentionable idiosyncrasies. So he had himself well under control when that hideous thing pulled him out of the dizzy emptiness over the edge of the crag, and did not scream at the partly consumed refuse heaped at one side or at the squatting circles of ghouls who gnawed and watched curiously.
He was now on a dim-litten plain whose sole topographical features were great boulders and the entrances of burrows. The ghouls were in general respectful, even if one did attempt to pinch him while several others eyed his leanness speculatively. Through patient gibbering he made inquiries regarding his vanished friend, and found he had become a ghoul of some prominence in abysses nearer the waking world. A greenish elderly ghoul offered to conduct him to Pickman's present habitation, so despite a natural loathing he followed the creature into a capacious burrow and crawled after him for hours in the blackness of rank mould. They emerged on a dim plain strewn with singular relics of earth - old gravestones, broken urns, and grotesque fragments of monuments - and Carter realized with some emotion that he was probably nearer the waking world than at any other time (321) since he had gone down the seven hundred steps from the cavern of flame to the Gate of Deeper Slumber.
There, on a tombstone of 1768 stolen from the Granary Burying Ground in Boston, sat a ghoul which was once the artist Richard Upton Pickman. It was naked and rubbery, and had acquired so much of the ghoulish physiognomy that its human origin was already obscure. But it still remembered a little English, and was able to converse with Carter in grunts and monosyllables, helped out now and then by the gibbering of ghouls. When it learned that Carter wished to get to the enchanted wood and from there to the city Celephais in Ooth-Nargai beyond the Tanarian Hills, it seemed rather doubtful; for these ghouls of the waking world do no business in the graveyards of upper dreamland (leaving that to the red-footed wamps that are spawned in dead cities), and many things intervene betwixt their gulf and the enchanted wood, including the terrible kingdom of the Gugs.
The Gugs, hairy and gigantic, once reared stone circles in that wood and made strange sacrifices to the Other Gods and the crawling chaos Nyarlathotep, until one night an abomination of theirs reached the ears of earth's gods and they were banished to caverns below. Only a great trap door of stone with an iron ring connects the abyss of the earth-ghouls with the enchanted wood, and this the Gugs are afraid to open because of a curse. That a mortal dreamer could traverse their cavern realm and leave by that door is inconceivable; for mortal dreamers were their former food, and they have legends of the toothsomeness of such dreamers even though banishment has restricted their diet to the ghasts, those repulsive beings which die in the light, and which live in the vaults of Zin and leap on long hind legs like kangaroos.
So the ghoul that was Pickman advised Carter either to leave the abyss at Sarkomand, that deserted city in the valley below Leng where black nitrous stairways guarded by winged diorite lions lead down from dreamland to the lower gulfs, or to return through a churchyard to the waking world and begin the quest anew down the seventy steps of light slumber to the cavern of flame and the seven hundred steps to the Gate of Deeper Slumber and the enchanted wood. This, however, did not suit the seeker; for he knew nothing of the way from Leng to Ooth-Nargai, and was likewise reluctant to awake lest he forget all he had so far gained in this dream. It was disastrous to his quest to forget the august and celestial faces of those seamen from the north who (322) traded onyx in Celephais, and who, being the sons of gods, must point the way to the cold waste and Kadath where the Great Ones dwell.
After much persuasion the ghoul consented to guide his guest inside the great wall of the Gugs' kingdom. There was one chance that Carter might be able to steal through that twilight realm of circular stone towers at an hour when the giants would be all gorged and snoring indoors, and reach the central tower with the sign of Koth upon it, which has the stairs leading up to that stone trap door in the enchanted wood. Pickman even consented to lend three ghouls to help with a tombstone lever in raising the stone door; for of ghouls the Gugs are somewhat afraid, and they often flee from their own colossal graveyards when they see them feasting there.
He also advised Carter to disguise as a ghoul himself; shaving the beard he had allowed to grow (for ghouls have none), wallowing naked in the mould to get the correct surface, and loping in the usual slumping way, with his clothing carried in a bundle as if it were a choice morsel from a tomb. They would reach the city of Gugs - which is coterminous with the whole kingdom - through the proper burrows, emerging in a cemetery not far from the stair-containing Tower of Koth. They must beware, however, of a large cave near the cemetery; for this is the mouth of the vaults of Zin (T.11) and the vindictive ghasts are always on watch there murderously for those denizens of the upper abyss who hunt and prey on them. The ghasts try to come out when the Gugs sleep and they attack ghouls as readily as Gugs, for they cannot discriminate. They are very primitive, and eat one another. The Gugs have a sentry at a narrow in the vaults of Zin, but he is often drowsy and is sometimes surprised by a party of ghasts. Though ghasts cannot live in real light, they can endure the gray twilight of the abyss for hours.
So at length Carter crawled through endless burrows with three helpful ghouls bearing the slate gravestone of Col. Nehemiah Derby, obit 1719, from the Charter Street Burying Ground in Salem. When they came again into open twilight they were in a forest of vast lichened monoliths reaching nearly as high as the eye could see and forming the modest gravestones of the Gugs. On the right of the hole out of which they wriggled, and seen through aisles of monoliths, was a stupendous vista of cyclopean round towers mounting up illimitable into the gray (323) air of inner earth. This was the great city of the Gugs, whose doorways are thirty feet high. Ghouls come here often, for a buried Gug will feed a community for almost a year, and even with the added peril it is better to burrow for Gugs than to bother with the graves of men. Carter now understood the occasional titan bones he had felt beneath him in the vale of Pnoth.
Straight ahead, and just outside the cemetery, rose a sheer perpendicular cliff at whose base an immense and forbidding cavern yawned. This the ghouls told Carter to avoid as much as possible, since it was the entrance to the unhallowed vaults of Zin where Gugs hunt ghasts in the darkness. And truly, that warning was soon well justified; for the moment a ghoul began to creep toward the towers to see if the hour of the Gugs' resting had been rightly timed, there glowed in the gloom of that great cavern's mouth first one pair of yellowish-red eyes and then another, implying that the Gugs were one sentry less, and that ghasts have indeed an excellent sharpness of smell. So the ghoul returned to the burrow and motioned his companions to be silent. It was best to leave the ghasts to their own devices, and there was a possibility that they might soon withdraw, since they must naturally be rather tired after coping with a Gug sentry in the black vaults. After a moment something about the size of a small horse hopped out into the gray twilight, and Carter turned sick at the aspect of that scabrous and unwholesome beast, whose face is so curiously human despite the absence of a nose, a forehead, and other important particulars.
Presently three other ghasts hopped out to join their fellow, and a ghoul gibbered softly at Carter that their absence of battle-scars was a bad sign. It proved that the "Y" had not fought the Gug sentry at all, but had merely slipped past him as he slept, so that their strength and savagery were still unimpaired and would remain so till they had found and disposed of a victim. It was very unpleasant to see those filthy and disproportioned animals which soon numbered about fifteen, grubbing about and making their kangaroo leaps in the gray twilight where titan towers and monoliths arose, but it was still more unpleasant when they spoke among themselves in the coughing gutturals of ghasts. And yet, horrible as they were, they were not so horrible as what presently came out of the cave after them with disconcerting suddenness.
(324) It was a paw, fully two feet and a half across, and equipped with formidable talons. Alter it came another paw, and after that a great black-furred arm to which both of the paws were attached by short forearms. Then two pink eyes shone, and the head of the awakened Gug sentry, large as a barrel, wabbled into view. The eyes jutted two inches from each side, shaded by bony protuberances overgrown with coarse hairs. But the head was chiefly terrible because of the mouth. That mouth had great yellow fangs and ran from the top to the bottom of the head, opening vertically instead of horizontally.
But before that unfortunate Gug could emerge from the cave and rise to his full twenty feet, the vindictive ghasts were upon him. Carter feared for a moment that he would give an alarm and arouse all his kin, till a ghoul softly gibbered that Gugs have no voice but talk by means of facial expression. The battle which then ensued was truly a frightful one. From all sides the venomous ghasts rushed feverishly at the creeping Gug, nipping and tearing with their muzzles, and mauling murderously with their hard pointed hooves. All the time they coughed excitedly, screaming when the great vertical mouth of the Gug would occasionally bite into one of their number, so that the noise of the combat would surely have aroused the sleeping city had not the weakening of the sentry begun to transfer the action farther and farther within the cavern. As it was, the tumult soon receded altogether from sight in the blackness, with only occasional evil echoes to mark its continuance.
Then the most alert of the ghouls gave the signal for all to advance, and Carter followed the loping three out of the forest of monoliths and into the dark noisome streets of that awful city whose rounded towers of cyclopean stone soared up beyond the sight. Silently they shambled over that rough rock pavement, hearing with disgust the abominable muffled snorting from great black doorways which marked the slumber of the Gugs. Apprehensive of the ending of the rest hour, the ghouls set a somewhat rapid pace; but even so the journey was no brief one, for distances in that town of giants are on a great scale. At last, however, they came to a somewhat open space before a tower even vaster than the rest; above whose colossal doorway was fixed a monstrous symbol in bas-relief which made one shudder without knowing its meaning. This was the central tower with the sign of Koth (T.12) and those huge stone steps just visible through the dusk within were the (325) beginning of the great flight leading to upper dreamland and the enchanted wood.
There now began a climb of interminable length in utter blackness: made almost impossible by the monstrous size of the steps, which were fashioned for Gugs, and were therefore nearly a yard high. Of their number Carter could form no just estimate, for he soon became so worn out that the tireless and elastic ghouls were forced to aid him. All through the endless climb there lurked the peril of detection and pursuit; for though no Gug dares lift the stone door to the forest because of the Great One's curse, there are no such restraints concerning the tower and the steps, and escaped ghasts are often chased, even to the very top. So sharp are the ears of Gugs, that the bare feet and hands of the climbers might readily be heard when the city awoke; and it would of course take but little time for the striding giants, accustomed from their ghast-hunts in the vaults of Zin to seeing without light, to overtake their smaller and slower quarry on those cyclopean steps. It was very depressing to reflect that the silent pursuing Gugs would not be heard at all, but would come very suddenly and shockingly in the dark upon the climbers. Nor could the traditional fear of Gugs for ghouls be depended upon in that peculiar place where the advantages lay so heavily with the Gugs. There was also some peril from the furtive and venomous ghasts, which frequently hopped up onto the tower during the sleep hour of the Gugs. If the Gugs slept long, and the ghasts returned soon from their deed in the cavern, the scent of the climbers might easily be picked up by those loathsome and ill-disposed things; in which case it would almost be better to be eaten by a Gug.
Then, after aeons of climbing, there came a cough from the darkness above; and matters assumed a very grave and unexpected turn. It was clear that a ghast, or perhaps even more, had strayed into that tower before the coming of Carter and his guides; and it was equally clear that this peril was very close. Alter a breathless second the leading ghoul pushed Carter to the wall and arranged his kinfolk in the best possible way, with the old slate tombstone raised for a crushing blow whenever the enemy might come in sight. Ghouls can see in the dark, so the party was not as badly off as Carter would have been alone. In another moment the clatter of hooves revealed the downward hopping of at least one beast, and the slab-bearing ghouls poised their weapon (326) for a desperate blow. Presently two yellowish-red eyes flashed into view, and the panting of the ghast became audible above its clattering. As it hopped down to the step above the ghouls, they wielded the ancient gravestone with prodigious force, so that there was only a wheeze and a choking before the victim collapsed in a noxious heap. There seemed to be only this one animal, and after a moment of listening the ghouls tapped Carter as a signal to proceed again. As before, they were obliged to aid him; and he was glad to leave that place of carnage where the ghast's uncouth remains sprawled invisible in the blackness.
At last the ghouls brought their companion to a halt; and feeling above him, Carter realized that the great stone trap door was reached at last. To open so vast a thing completely was not to be thought of, but the ghouls hoped to get it up just enough to slip the gravestone under as a prop, and permit Carter to escape through the crack. They themselves planned to descend again and return through the city of the Gugs, since their elusiveness was great, and they did not know the way overland to spectral Sarkomand with its lion-guarded gate to the abyss.
Mighty was the straining of those three ghouls at the stone of the door above them, and Carter helped push with as much strength as he had. They judged the edge next the top of the staircase to be the right one, and to this they bent all the force of their disreputably nourished muscles. Alter a few moments a crack of light appeared; and Carter, to whom that task had been entrusted, slipped the end of the old gravestone in the aperture. There now ensued a mighty heaving; but progress was very slow, and they had of course to return to their first position every time they failed to turn the slab and prop the portal open.
Suddenly their desperation was magnified a thousand fold by a sound on the steps below them. It was only the thumping and rattling of the slain ghast's hooved body as it rolled down to lower levels; but of all the possible causes of that body's dislodgement and rolling, none was in the least reassuring. Therefore, knowing the ways of Gugs, the ghouls set to with something of a frenzy; and in a surprisingly short time had the door so high that they were able to hold it still whilst Carter turned the slab and left a generous opening. They now helped Carter through, letting him climb up to their rubbery shoulders and later guiding his feet as he clutched at the blessed soil of the upper (327) dreamland outside. Another second and they were through themselves, knocking away the gravestone and closing the great trap door while a panting became audible beneath. Because of the Great One's curse no Gug might ever emerge from that portal, so with a deep relief and sense of repose Carter lay quietly on the thick grotesque fungi of the enchanted wood while his guides squatted near in the manner that ghouls rest.
Weird as was that enchanted wood through which he had fared so long ago, it was verily a haven and a delight after those gulfs he had now left behind. There was no living denizen about, for Zoogs shun the mysterious door in fear and Carter at once consulted with his ghouls about their future course. To return through the tower they no longer dared, and the waking world did not appeal to them when they learned that they must pass the priests Nasht and Kaman-Thah in the cavern of flame. So at length they decided to return through Sarkomand and its gate of the abyss, though of how to get there they knew nothing. Carter recalled that it lies in the valley below Leng, and recalled likewise that he had seen in Dylath-Leen a sinister, slant-eyed old merchant reputed to trade on Leng, therefore he advised the ghouls to seek out Dylath-Leen, crossing the fields to Nir and the Skai and following the river to its mouth. This they at once resolved to do, and lost no time in loping off, since the thickening of the dusk promised a full night ahead for travel. And Carter shook the paws of those repulsive beasts, thanking them for their help and sending his gratitude to the beast which once was Pickman; but could not help sighing with pleasure when they left. For a ghoul is a ghoul, and at best an unpleasant companion for man. After that Carter sought a forest pool and cleansed himself of the mud of nether earth, thereupon reassuming the clothes he had so carefully carried.
It was now night in that redoubtable wood of monstrous trees, but because of the phosphorescence one might travel as well as by day; wherefore Carter set out upon the well-known route toward Celephais, in Ooth-Nargai beyond the Tanarian Hills. And as he went he thought of the zebra he had left tethered to an ash-tree on Ngranek in far-away Oriab so many aeons ago, and wondered if any lava-gatherers had fed and released it. And he wondered, too, if he would ever return to Baharna and pay for the zebra that was slain by night in those ancient ruins (328) by Yath's shore, and if the old tavern keeper would remember him. Such were the thoughts that came to him in the air of the regained upper dreamland.
Carter to the rescue of the cats
But presently his progress was halted by a sound from a very large hollow tree. He had avoided the great circle of stones, since he did not care to speak with Zoogs just now; but it appeared from the singular fluttering in that huge tree that important councils were in session elsewhere. Upon drawing nearer he made out the accents of a tense and heated discussion; and before long became conscious of matters which he viewed with the greatest concern. For a war on the cats was under debate in that sovereign assembly of Zoogs. It all came from the loss of the party which had sneaked after Carter to Ulthar, and which the cats had justly punished for unsuitable intentions. The matter had long rankled; and now, or at least within a month, the marshaled Zoogs were about to strike the whole feline tribe in a series of surprise attacks, taking individual cats or groups of cats unawares, and giving not even the myriad cats of Ulthar a proper chance to drill and mobilize. This was the plan of the Zoogs, and Carter saw that he must foil it before leaving upon his mighty quest.
Very quietly therefore did Randolph Carter steal to the edge of the wood and send the cry of the cat over the starlit fields. And a great grimalkin in a nearby cottage took up the burden and relayed it across leagues of rolling meadow to warriors large and small, black, gray, tiger, white, yellow, and mixed, and it echoed through Nir and beyond the Skai even into Ulthar, and Ulthar's numerous cats called in chorus and fell into a line of march. It was fortunate that the moon was not up, so that all the cats were on earth. Swiftly and silently leaping, they sprang from every hearth and housetop and poured in a great furry sea across the plains to the edge of the wood. Carter was there to greet them, and the sight of shapely, wholesome cats was indeed good for his eyes after the things he had seen and walked with in the abyss. He was glad to see his venerable friend and one-time rescuer at the head of Ulthar's detachment, a collar of rank around his sleek neck, and whiskers bristling at a martial angle. Better still, as a sub-lieutenant in that army was a brisk young fellow who proved to be none other than the very little kitten at the inn to whom Carter had given a saucer of rich cream on that long-vanished morning in Ulthar. He was a strapping and promising cat now, and purred as he shook (329) hands with his friend. His grandfather said he was doing very well in the army, and that he might well expect a captaincy after one more campaign.
Carter now outlined the peril of the cat tribe, and was rewarded by deep-throated purrs of gratitude from all sides. Consulting with the generals, he prepared a plan of instant action which involved marching at once upon the Zoog council and other known strongholds of Zoogs; forestalling their surprise attacks and forcing them to terms before the mobilization of their army of invasion. Thereupon without a moment's loss that great ocean of cats flooded the enchanted wood and surged around the council tree and the great stone circle. Fluttering rose to panic pitch as the enemy saw the newcomers and there was very little resistance among the furtive and curious brown Zoogs. They saw that they were beaten in advance, and turned from thoughts of vengeance to thoughts of present self-preservation.
Half the cats now seated themselves in a circular formation with the captured Zoogs in the centre, leaving open a lane down which were marched the additional captives rounded up by the other cats in other parts of the wood. Terms were discussed at length, Carter acting as interpreter, and it was decided that the Zoogs might remain a free tribe on condition of rendering to the cats a large tribute of grouse, quail, and pheasants from the less fabulous parts of the forest. Twelve young Zoogs of noble families were taken as hostages to be kept in the Temple of Cats at Ulthar, and the victors made it plain that any disappearances of cats on the borders of the Zoog domain would be followed by consequences highly disastrous to Zoogs. These matters disposed of, the assembled cats broke ranks and permitted the Zoogs to slink off one by one to their respective homes, which they hastened to do with many a sullen backward glance.
The old cat general now offered Carter an escort through the forest to whatever border he wished to reach, deeming it likely that the Zoogs would harbor dire resentment against him for the frustration of their warlike enterprise. This offer he welcomed with gratitude; not only for the safety it afforded, but because he liked the graceful companionship of cats. So in the midst of a pleasant and playful regiment, relaxed after the successful performance of its duty, Randolph Carter walked with dignity through that enchanted and phosphorescent wood of titan trees, talking of his quest with the old general and (330) his grandson whilst others of the band indulged in fantastic gambols or chased fallen leaves that the wind drove among the fungi of that primeval floor. And the old cat said that he had heard much of unknown Kadath in the cold waste, but did not know where it was. As for the marvelous sunset city, he had not even heard of that, but would gladly relay to Carter anything he might later learn.
He gave the seeker some passwords of great value among the cats of dreamland, and commended him especially to the old chief of the cats in Celephais, whither he was bound. That old cat, already slightly known to Carter, was a dignified Maltese; and would prove highly influential in any transaction. It was dawn when they came to the proper edge of the wood, and Carter bade his friends a reluctant farewell. The young sub-lieutenant he had met as a small kitten would have followed him had not the old general forbidden it, but that austere patriarch insisted that the path of duty lay with the tribe and the army. So Carter set out alone over the golden fields that stretched mysterious beside a willow-fringed river, and the cats went back into the wood.
Well did the traveler know those garden lands that lie betwixt the wood of the Cerenerian Sea, and blithely did he follow the singing river Oukranos that marked his course. The sun rose higher over gentle slopes of grove and lawn, and heightened the colors of the thousand flowers that starred each knoll and dangle. A blessed haze lies upon all this region, wherein is held a little more of the sunlight than other places hold, and a little more of the summer's humming music of birds and bees; so that men walk through it as through a faery place, and feel greater joy and wonder than they ever afterward remember.
By noon Carter reached the jasper terraces of Kiran (T.13) which slope down to the river's edge and bear that temple of loveliness wherein the King of Ilek-Vad comes from his far realm on the twilight sea once a year in a golden palanquin to pray to the god of Oukranos, who sang to him in youth when he dwelt in a cottage by its banks. All of jasper is that temple, and covering an acre of ground with its walls and courts, its seven pinnacled towers, and its inner shrine where the river enters through hidden channels and the god sings softly in the night. Many times the moon hears strange music as it shines on those courts and terraces and pinnacles, but whether that music be the song of the god or the chant of the cryptical priests, none but the King of Ilek-Vad may say; for only he had entered the temple or seen the priests. Now, in (331) the drowsiness of day, that carven and delicate fane was silent, and Carter heard only the murmur of the great stream and the hum of the birds and bees as he walked onward under the enchanted sun.
All that afternoon the pilgrim wandered on through perfumed meadows and in the lee of gentle riverward hills bearing peaceful thatched cottages and the shrines of amiable gods carven from jasper or chrysoberyl. Sometimes he walked close to the bank of Oukianos and whistled to the sprightly and iridescent fish of that crystal stream, and at other times he paused amidst the whispering rushes and gazed at the great dark wood on the farther side, whose trees came down clear to the water's edge. In former dreams he had seen quaint lumbering buopoths come shyly out of that wood to drink, but now he could not glimpse any. Once in a while he paused to watch a carnivorous fish catch a fishing bird, which it lured to the water by showing its tempting scales in the sun, and grasped by the beak with its enormous mouth as the winged hunter sought to dart down upon it.
Toward evening he mounted a low grassy rise and saw before him flaming in the sunset the thousand gilded spires of Thran (T.14). Lofty beyond belief are the alabaster walls of that incredible city, sloping inward toward the top and wrought in one solid piece by what means no man knows, for they are more ancient than memory. Yet lofty as they are with their hundred gates and two hundred turrets, the clustered towers within, all white beneath their golden spires, are loftier still; so that men on the plain around see them soaring into the sky, sometimes shining clear, sometimes caught at the top in tangles of cloud and mist, and sometimes clouded lower down with their utmost pinnacles blazing free above the vapors. And where Thran's gates open on the river are great wharves of marble, with ornate galleons of fragrant cedar and calamander riding gently at anchor, and strange bearded sailors sitting on casks and bales with the hieroglyphs of far places. Landward beyond the walls lies the farm country, where small white cottages dream between little hills, and narrow roads with many stone bridges wind gracefully among streams and gardens.
Down through this verdant land Carter walked at evening, and saw twilight
float up from the river to the marvelous golden spires of Thran. And just
at the hour of dusk he came to the southern gate, and was stopped by a red-robed
sentry till he had told three dreams beyond belief, and proved himself a dreamer
worthy to walk up Thran's steep (332) mysterious streets and linger in
the bazaars where the wares of the ornate galleons were sold. Then into that
incredible city he walked; through a wall so thick that the gate was a tunnel,
and thereafter amidst curved and undulant ways winding deep and narrow between
the heavenward towers. Lights shone through grated and balconied windows, and,
the sound of lutes and pipes stole timid from inner courts where marble
fountains bubbled. Carter knew his way, and edged down through darker streets to
the river, where at an old sea tavern he found the captains and seamen he had
known in myriad other dreams. There he bought his passage to Celephais
on a great green galleon, and there he stopped for the night after speaking
gravely to the venerable cat of that inn, who blinked dozing before an enormous
hearth and dreamed of old wars and forgotten gods.
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XX. Night-GauntsOut of what crypt they crawl, I cannot tell, Over the jagged peaks of Throk they sweep, |